
Some large portion of their economy is at your mercy, and the payout should reflect that.Īlso note that if you're having money issues with a "mega fleet" of 20 Raiders, then you are not even near late-game. Tribute is them paying you a ransom for access to space again. After that, you could shoot down every ship trying to go in or out of the system, meaning a complete blockade. Demanding tribute means that you completely wiped out their planetary defense fleet, as well as most of their allied ships that jumped in. I don't see it this way, and the process doesn't really reflect this. By that time, you've already done all the missions, trading, and ship-stealing that you'd ever want to, so why not make tribute the end-all-be-all of income? Or at the very least, make it pay enough to be worth doing?Ĭonquering a planet means that you're getting whatever money the planetary government has left after expenses, which isn't a lot.

Why not? IMO, it would work very well as the main late-game money source. Keep in mind tribute is not supposed to be a viable source of income. If tribute payouts were increased 10 times, they would start to feel worth it, but IMO they should probably go even higher than that to make them a viable source of income in the late-game. Sure, trading involves slightly more clicks, and is more dedicated grinding, but it doesn't make sense that tribute pays literally a thousand times less than you can make via other methods. Once you've got a fleet big enough to readily demand tribute, you can convert that into a cargo fleet which makes MILLIONS of credits per day.
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The payouts should be increased to something that actually makes late-game players WANT to demand tribute from planets, rather than just being a status symbol.Īnd before anyone starts talking about "balance" or "it's free money", keep in mind that so is trading. My point is that by the time you can start demanding tributes from planets, the amount of money that you get from it is insignificant. They then pay you a pitiful ~500 credits per day to stop blowing up their ships.

When you demand tribute, you destroy a fleet worth 10-100 million credits. In order to get tribute from even the most backwater pirate world, you need a fleet that costs ~50 thousand credits per day in salaries. Relevant links: Official Site Steam Google Group Github Official Wiki Discord >! This is a spoiler sentence !< (without the spaces) becomes This is a spoiler sentence To mark spoilers, use Reddit's spoiler feature: Please keep in mind that both contain spoilers.

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